Hector

Human Cleric (Evangelist) 5 / Church Inquisitor 5 / Ordained Champion 4

LG Medium humanoid (Human)

Init +1; Senses Listen +6, Spot +20

Languages Common, Oerid

AC 24, touch 12, flat-footed 23 (+1 Dex, +9 armor, +3 shield, +1 deflection)

hp 105+1D8+3 (14HD)

Immune Charm Compulsion

Saves Fort +12, Ref +5, Will +19

Speed 20 ft.

 

Melee Atk +15/+10/+5 1d8+4/*3 Soul forged Battle Axe +1 sacred and evil outsider bane

BAB +10; Grp +13

Special actions

Detect Evil (at will)

Abilities Str 16, Dex 13, Con 16, Int 12, Wis 18 (22), Cha 11

SA Spell

SQ Pierce illusion, vs. trip, bull rush +2

 

Feats

Practiced Spellcaster, Spell focus (transmutation), Toughening Transmutation, Leader ship, Craft Magic Arms and Armor, Customized domain, Dodge (B), Mobility (B), Weapon Focus (Battle Axe) (B), Diehard (B)

Skills

Concentration +19, Diplomacy +21, Gather information +1, Knowledge (arcane) +5, Knowledge (religion) +8, Knowledge (local) +2, Knowledge (Nobility & Royalty) +6, Knowledge (the planes) +2, Profession (lawyer) +7, Profession (Military commander) +7, Spellcraft +6, Spot +20

 

Domain Good, War, Glory, Inquisitor, Zeal

Divine Spell (CL 14th, 6/8/8/7/7/6/4)

6th - Heal, Dispel Magic Greater (z), Bolt of Glory (gl), Blade Barrier (g), Geas (i)

5th - Wall of Stone, Swift Etherealness, Commune (z), Holy Axe(gl), Dispel Evil(g), True Seeing (i), Fly mass (w)

4th - Delay Death, Recitation, Blindsight greater, Dismissal (z), Holy Smite (g), Discern Lie (i), Divine Power (w)

3rd - Dispel Magic, Ice Axe, Battle Magic Perception, Insignia Healing, Searing Light (gl), Magic Circle against Evil (g), Detect Thought (i), Resist Energy mass (w), Helping Hand (z)

2nd - Benediction, Quick March, Cure Moderate Wounds, Share Talents, Divine Insight, Snake Swiftness mass (w), Aid (g), Consecrate (z), Bless Weapon (gl), Zone of Truth (i)

1st - Cure Light Wounds, Shield of Faith, Summon Monster I, Hide from Undead, Conviction, Magic Weapon (w), Protection from Evil (g), Bless (z), Detect Chaos(i)

0 - Detect Magic, Virtue, Read magic, Light, Guidance

 

Possessions

Soul forged Battle Axe +1 sacred and evil outsider bane with Triple Weapon Capsule Retainer (Ghost Blight, Ghost Blight, Quick Silver), Small Steel Shield +2 light fortification with Wand Chamber (Wand of freedom movement (2 charges)), Glove of Starry Sky, Mithral Fullplate +1 energy immunity, Helm of Comprehend Languages and Read Magic, Cloak of Resistance +1, Amulet of Wisdom +4, Dispelling Cord, Ring of Midgardsormr, Mwk cold iron Battle axe, silver Heavy Mace, Strand of Prayer Beads, Bag of Tricks (Gray), Pick of Piercing, Crystal of Aquatic action lesser, Rod of metamagic extend lesser, Wand of restoration lesser (20 charges), Wand of vigor lesser (50 charges), Wand of endure elements (11 charges & 50 charges), Wand of delay disease (35 charges), Divine scroll gheal, revivify, neutralize poison, water walk, bless weapon, undetectable alignment*2h

 

Updated 10/10/2008

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