Grenadine

Human Rogue 3 / Ranger 2 / Chameleon 8

TN Medium humanoid (Human)

Init +3; Senses Listen +5, Spot +17

Languages Common, Baklunish, Infernal, Giant

AC 19, touch 14, flat-footed 16 (+3 Dex, +5 armor, +1 deflection) or 24, touch 14, flat-footed 21 (+3 Dex, +5 armor, +5 shield, +1 deflection)

hp 96 (13HD)

Saves Fort +12, Ref +11, Will +14

Speed 30 ft.

 

Melee Atk +14/+9 1d8+4/19-20 starmetal Longsword magebane +1

Ranged Atk +14/+9 1d8+2/*3 Mwk Composite Longbow (Str +2)

BAB +10; Grp +13

Special actions

Mimic class feature 2/day

Abilities Str 14 (16), Dex 16, Con 14, Int 16, Wis 15 (17), Cha 9

SA Favored enemy (arcanists +2), Penetrating strike +1d6, Sneak attack +2d6, Spells

SQ Ability boon +4, Aptitude focus (+2) 2/day, Double aptitude, Bonus feat, Evasion, Spiritual connection, Trap finding

 

Feats

Able Learner, Combat Expertise, Combat Reflexes, Dodge, Heart of the Nabasse (B?), Mobility, Spring Attack, Track (B), Two-Weapon Fighting (B)

Skills

Bluff +7, Concentration +2, Disable Device +21, Disguise +7, Hide +24, Knowledge (arcane) +4, Knowledge (dungeoneering) +5, Knowledge (geography) +4, Knowledge (local) +5, Listen +5, Move Silently +24, Open Lock +21, Search +24, Sense Motive +7, Spell Craft +7, Spot +17, Survival +11, Tumble +19

Skill trick

Acrobatic Backstab, Back on Your Feet, Clarity of Vision, Second Impression;

 

Spell (CL 16th, 4/5/5/5/3/1 or 4/6/5/5/4/2)

Spellbook

5th - Lightning Leap, Teleport

4th - Celerity, Invisibility Greater, Shadow Well, Spell Theft

3rd - Charm Monster, Dispel Magic, Ghost Lantern, Regroup, Scintillating sphere

2nd - Alter Self, Blinding Color Surge, Dimension Hop, Heroic, Heroism, See Invisibility, Greater Slide, Tactical Precision, Tongue, Wraith Strike

1st - Benign Transposition, Friendly Face, Improvisation, Invisibility Swift, Mage Hand Greater, Nerveskitter, Persistent Blade, Shield, Wall of Smoke, Weapon Shift

0 - Acid Splash, Daze, Mage Hand, Message

 

Possessions

Starmetal Longsword +1 magebane and illusion bane with triple weapon capsule retainer, crystal of arcane steel lesser, Morningstar +2 unholy and curse spewing, Mithralmist shirt +1 twilight, Heavy steel shield +3, Mantle of the Predator, Periapt of Wisdom +2, Gauntlets of Ogre Power, Ring of Protection +1, Ring of Forcewall, Pearl of Power 3rd, Lens of Detection, Runestaff of Assassin, Wand of Cure light wounds (22 charges), Hooked hammer of the Hearthfire

 

Updated 10/10/2008

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